Master Scout

''A Master Scout has learned the techniques of surviving in the rough and has gained many insights into the nature of interacting with wildlife. At the master level, a Scout gains the ability to forage up to three items in a single attempt. A Master Scout may continue their studies by becoming a Ranger, Squad Leader, or Creature Handler. Alternatively, they may become a Bio-Engineer.''

Information

 * Profession: Scout

Requirements

 * Credits: 5000 [[File:Imperial_Credit_icon.png]]
 * Experience: 620 Apprenticeship Experience
 * Skill Points: 6
 * Previous Skill Box:
 * Exploration IV: Alien Environment Training
 * Trapping IV: Elite Martial Design
 * Hunting IV: Unconventional Methodology
 * Survival IV: Special Techniques

Skill Teaching

 * Can be learnt from another player: No
 * Can be learnt from a Trainer: Yes
 * Must be learnt from a Trainer: Yes

Following Skill Boxes

 * Novice Ranger

Title Granted

 * Master Scout (Title)

Skill Mods Gained

 * Burst Run Efficiency: +10
 * Camping: +10
 * Creature Harvesting: +5
 * Creature Knowledge: +10
 * Foraging: +15
 * Mask Scent: +30
 * Terrain Negotiation: +10
 * Trapping: +20