Update Notes: 1 July 03


 * Fix for sometimes not getting XP/Loot from creatures
 * Fixed vendor completed sales dissapearing and assertion when negotiating bugs
 * Upped group combat experience
 * Survey mission fixes
 * Berserk1 damage lowered
 * Fixed inability to abort some destroy missions
 * Many fixes to the Rebel Hideout and Jabba's Palace Quests
 * Shader fix for cantina wall trim missing from debug DirectX clients
 * Improved spawning locations for many NPCs (so fewer of them will be in walls)
 * If you were in a building when you died, and you left a corpse, and then that building was deleted, your corpse would be gone. We now put that corpse on the terrain of where the building was.
 * Fix for bluff-loop when creatures attempt to bluff someone away from their lair
 * Client now informs user if they don't meet the minimum specs (256 MB of ram) and exits
 * Fixed some xp distribution bugs
 * Improved client stability