Skills

Skills improve your character. Skills are used to gain certifications with certain weapons or equipment, give you bonuses when using those weapons or equipment, or obtain new commands.

Skill Points
The number of skills each character can have is limited by the fixed amount of Skill Points. Every player character has 250 skill points available to obtain skills.

To learn a new skill, in addition to any other requirements, you also must also have required amount of points available in order to learn that skill. For example, if you want to learn One-Handed I: Sword Techniques. You would need 2 Skill Point. If you have only 1 Skill Point left, you will not be able to learn the skill.

You can Surrender a skill in order to reclaim Skill Points. However, all certifications, bonuses, and/or Commands that came with the skill are also removed from you character.

Skill Tree
Each profession is divided into what is referred to as a "tree". There are 4 branches of 4 skill boxes with "Novice" as the base and "Master" as top.

For each profession, the "Novice" skill box is required and must be taught by a NPC. The "Master" skill box is only able to be trained once all of the other skills on the tree have been trained. The "branches" have to be learned bottom to top.

For example:
 * Should someone want to learn any of the skills of Brawler, they need to first learn Novice Brawler.
 * Once they learn Novice Brawler, they can choose to learn Unarmed I: Street Fighting, One-Handed I: Sword Techniques, Two-Handed I: Weighted Stances, and/or Polearms I: Long Hafted Weaponry.
 * Should they then decide to become a Teras-Kasi Artist, they will need to train in all of the Teras-Kasi "branch", they will train, in order, Unarmed I, Unarmed II, Unarmed III, and Unarmed IV.
 * If they decide to train for Master Brawler, they need to train all of the Unarmed, One-Handed, Two-Handed, and Polearms skills first.

XP
Except for the Novice skills of the Basic Professions, every skill has an Experience (a.k.a. XP) cost associated with it. You must have enough of the appropriate XP before you can learn that skill.